Project Quartz

Project Quartz

A tag game for Meta Quest where your hands do all the moving.

There’s no thumbstick.

You get around by pushing off whatever’s near you: the ground, a wall, a tree. The harder you swing your arms, the faster you go. It feels pretty silly for the first few minutes.

Then it’s tag. One person is it, everybody else runs, and the maps are nice enough to look at that you’ll forget you’re being chased, right up until you aren’t.

Privacy policy

Last updated November 9, 2026

This is how Project Quartz (“we”, “us”) handles your information when you play the game on Meta Quest. It says exactly what we collect, why we collect it, who else handles it, and how to get it deleted.

What we collect

From Meta, with the permission you give the game on your Quest, we receive three things:

  • User ID. A number Meta gives you that is specific to this game. It isn’t your name, and it’s different in other apps.
  • User profile. Your Meta username, as Meta provides it to the game. The name other players see in the game is the one you choose inside the game, not your Meta username.
  • Age group. Whether Meta has you as a teen (13 to 17), an adult (18 and up) or a child (under 13). We never ask for your birth date.

While you play, we also collect:

  • Game account. An account ID, the name you pick, your items and currency, and any bans or moderation notes on the account.
  • Headset and integrity information. The headset model and maker, a device ID from Meta, and a check from Meta that the game is genuine, unmodified and running on a real Quest. This helps us stop cheating and limit how many accounts can use one headset.
  • Network information. Your IP address when you connect, which we use to spot VPNs and proxies. We keep only a scrambled fragment of your network (a salted hash) on your account, not your IP address. Our hosting provider’s logs may include your IP address for a short time.
  • Multiplayer. Your game ID, your in-game name and your voice during voice chat, which is sent live to the other players in your room. We don’t record voice chat.
  • Reports. When a player is reported, we receive the report details and the IDs of the players involved.

We also collect non-personal information, like how the game is performing, that doesn’t identify you.

How we use it

  • User ID. To sign you in, link you to your game account, confirm with Meta that you are a real player on a real Quest, apply bans, and find your data when you ask us to delete it.
  • User profile. To tell accounts apart when we moderate, ban an account that shouldn’t be playing, or answer a message from you.
  • Age group. To make sure an account is in the age group the game is made for, teens and adults 13 and up. If Meta reports a child under 13, that account isn’t allowed to play.
  • Everything else. To run the game, stop cheating, moderate players, and fix problems.

We don’t use any of this for advertising, and we don’t build profiles of you. Non-personal information is lumped together across players so it never points to one person, and we use it to spot trends and make the game better.

Who we share it with

We don’t sell, trade or rent your personal information. A few services help us run the game, and each only gets what it needs to do its job:

  • Meta runs the Quest platform and the sign-in and integrity checks.
  • Microsoft PlayFab stores game accounts and their data.
  • Exit Games (Photon) runs multiplayer and voice chat.
  • Vercel hosts the servers that check logins.
  • Discord hosts a private, staff-only channel where reports and moderation actions are logged.

We may also share information if the law requires it.

How long we keep it

We keep your game account data for as long as your account exists, or until you ask us to delete it. We keep a record of a ban for as long as the ban applies, so a banned player can’t come back by deleting their data. The services above keep their own logs for their own limited time under their own policies.

Keeping it safe

Your data is stored with the services above, and only the people who run the game can reach it. We check every login with Meta on our servers, and we take reasonable steps to stop anyone getting at your information without permission, changing it or destroying it. No system is perfectly secure though, and anything sent over the internet or stored electronically carries some risk, so we can’t promise absolute security.

Deleting your data

You can ask us to delete your data at any time. Here is how:

  • Email kieferjayden2013@gmail.com with the subject “Delete my data”.
  • Tell us your Meta username, and your game player ID if you know it, so we can find your account.
  • We may ask you a question to confirm the account is yours.
  • We’ll delete your data within 30 days and email you when it’s done.

We delete your game account and its data, the Meta user ID we stored, the device ID and network fragment linked to your account, your in-game name, and any profile or age group information we kept. We may keep a record of a ban, so the ban can still be enforced, and anything the law requires us to keep. Deleting the game from your headset doesn’t delete the data on our servers, so email us if you want it gone. Information Meta holds about you is covered by Meta’s own policy, and you can manage it in your Meta account settings.

The game may link out to other websites or services. They have their own privacy policies and we don’t control what they do with your information, so read theirs before you hand anything over.

Kids and age group

Project Quartz is for teens and adults, ages 13 and up, and is set that way with Meta. It isn’t for children under 13, and we don’t knowingly collect personal information from them. If we find out we have collected it from a child under 13, we’ll stop the account from playing and delete the personal information we hold about it.

Changes

We may update this policy. Changes go on this page and the date at the top changes with them. If you keep playing after an update, that means you accept the new version.

Contact

Questions, concerns or requests about this policy or your information? Email kieferjayden2013@gmail.com.

By playing Project Quartz you agree to this policy. If you don’t agree, please don’t play.